MoonFang
A fast-paced platformer where you outrun traps, slip under branches, collect meat, and howl at the finish line.
Features:
- ๐ Six stunning territories with unique environments
- ๐ฎ Multiple game modes: Campaign, Endless, Time Attack, Daily Seed, Slide Trial, Mirror Hunt, Blackout
- ๐บ Unlockable wolf skins with different rarities
- โญ Prestige system for permanent multipliers
- ๐ก๏ธ Power-ups and skill upgrades
- ๐ Lifetime stats and high score tracking
- ๐ต Procedural audio and particle effects
- ๐ฑ Mobile-friendly touch controls
Controls
- SPACE / Tap - Jump
- SPACE ร2 - Double Jump
- โ / S / Swipe Down - Slide
- E / SHIFT - Howl (Slow-time ability)
- ESC / P - Pause
- R - Restart Level
Gameplay
- Collect Meat - Earn currency to buy permanent skill upgrades
- Reach the Finish - Survive all obstacles and traps
- Combos - Chain together near-misses and meat collections for score multipliers
- Skills - Unlock abilities like higher jumps, faster speed, meat magnet, and trap shields
- Prestige - At level 10+, spend meat to gain permanent score and meat multipliers
Game Modes
- Campaign- Beat all 6 territories in order
- Endless- Procedurally generated territories until you fall
- Time Attack- Beat the clock on a seeded first territory
- Daily Seed- Same course for all players today with a score target
- Slide Trial- Challenge mode using only slides and air-slams
- Mirror Hunt- Reversed controls and faster obstacles
- Blackout- Limited visibility with danger pulses
Development
- Built with React 19, Vite, and TypeScript
- Canvas-based rendering for smooth 60fps gameplay
- Web Audio API for procedural sound effects
- LocalStorage for save data (scores, progress, skins)
- Responsive design for desktop and mobile
| Status | Released |
| Platforms | HTML5 |
| Author | NewdevX |
| Genre | Platformer |
| Tags | Brain Training, Indie, Traps |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |
Development log
- MoonFang97 days ago

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